The Adventures of Square BETA RELEASED!

Holy crap I’m alive and what is this.

Yep, after just over a year of solid labor, an official release of my ZDoom magnum opus has finally seen the light of day.

This thing has already been described as “a total conversion but more” and I’m inclined to see it as its own independent game. Absolutely no assets from the original Doom game are present here, apart from the game engine itself, and even that is modified greatly by the ZDoom port. It is officially now a throwback to the original Doom, rather than simply being a mod designed for it.

Anyway, enough ego-jerking, here’s the release post from Doomworld!

SQUARE

The brilliant Doctor Octagon has been kidnapped! Square must find him, and rescue him from the clutches of the Circle of Evil, a mysterious cult hellbent on the domination of Shape Land. He will square off against terrible monsters and impossible traps in order to prove that he’s no square when it comes to justice. Guide him to the center of the Circle’s domain, unravel their malicious plot, and win the day fair and square.

The Adventures of Square™ is a wacky and wonderful total conversion for the DOOM engine by Bigbrik Games: a new company of level designers, programers, musicians and procrastinators whose impetuous charge is to make things blow up in fun and interesting ways! Lead by James Paddock from 2011, the project began as an ambitious, one-man attempt to bring to life a hidden world of paint, puns and shapism, but soon grew to become the flagship title of a small and dedicated team, including community veterans Xaser, Alfonzo, MTrop, Pavera and Tarnsman. While the first episode is a complete and paid-for experience, it’s only a small taster of the crazy delights we have in store for later – so stay tuned!

Square makes extensive use of ZDoom’s advanced features in the UDMF format, with a unified approach to its level design, art direction and gameplay. Players can expect to find all the best elements of DOOM’s fast and frenetic pace unencumbered by a sharp focus on fun, shapely layouts and free-flowing combat, and with a variety of new and familiar mechanics that build upon this brand of play. The game is made with speedrunning and multiplayer in mind, and features exclusive deathmatch (Square-Off!) maps in which to blast your buddies. It’s the whole shebang, I tell ya!

The Squareware™ features the first episode of the game, Cornered By Circles: Radial Dawn, including:

  • 9 fully playable levels, fresh out of Shape Land.
  • 16 tracks from The Adventures of Square OST, courtesy of the musical minds of Jimmy, Xaser, Alfonzo and jmickle.
  • All-new textures and artwork.
  • All-new sounds and voice acting.
  • 4 exclusive deathmatch maps.
  • Arcade style Time Attack! Mode for single-player support in deathmatch levels.
  • Support for Xbox controllers.
  • Partial support for Mac users.
  • Really, really awful puns. I mean Jesus.

Be There And Be Square!

Also we have a website! Watch that page for all changes.

http://adventuresofsquare.com/

Here are the release threads on Doomworld and ZDoom forums, too.