Harmony MIDI Pack


Note: These screenshots are from the indie game “Harmony” – which is not mine, but Thomas van der Velden‘s (be sure to check out his stuff!). All I did was add some new music to the game.


Source Port: ZDoom (Harmony game)
Gameplay: None (it’s a music pack!)
Status: Complete
Download: Download Harmony! / Harmony MIDI Pack

Important: This requires “Harmony” to be loaded. In your Doom port of choice, run the IWAD file for Harmony (harmony.wad) along with the WAD file for this MIDI Pack (harmmidi.wad). The music will play in-game.



For those people not familiar with Thomas van der Velden’s amazing independent ZDoom-based game project Harmony, go download it and play it – it’s really something. It won a Cacoward in 2009, so you can be certain it’s of genuine quality. Only one thing bothered me when the project was first released – the soundtrack for it consisted of three electronic tracks by Kyū. There were 11 levels, so all in all it felt a bit… lackluster.

So, starting in early 2011, I spent a few months composing a new original MIDI soundtrack (with Thomas’s permission) for it. Now, here it is – a selection of fourteen brand-new tracks composed specifically for replacing the game’s somewhat unvaried soundtrack.

The tracks themselves definitely rank high for me, and at no point did I feel lacking in inspiration. Sure, there were times when I found myself unable to continue with a track simply because it wasn’t “hitting a note” with me, so to speak, but this is seems to be an inextricable part of my composition process, and in those cases I simply started on a new track instead. It took me all year to refine the tracks and get them into a state where I could confidently say that they were completed – this project was going to my biggest musical venture yet, and the quality of each individual track was paramount. I’m glad I stuck to my guns and upheld the set of standards that I did for this project – overall the tracks are extremely pleasing to listen back to, but above all they do add an extra something to the game itself. The “nostalgia factor” of using good old MIDI files instead of electronic MP3s just makes the game feel even more like an oldschool shooter from the 90s than it does by itself – and by that I mean no disrespect to Thomas, who did a fantastic job with the game.

I still consider this musical project to be one of my finest, so please check this out, or at least the YouTube playlist. Running the game with the new music does require you to download the game separately, of course, so be sure to go to Thomas’s site first and grab it for yourself.